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Text File | 2002-04-28 | 77.1 KB | 4,410 lines |
- QQRKSRC1
- // STVEF definition file for Quark
-
- //$Header: /cvsroot/quark/runtime/addons/STVEF/DataSTVEF.qrk,v 1.7 2002/04/29 01:11:19 tiglari Exp $
- // ----------- REVISION HISTORY ------------
- //$Log: DataSTVEF.qrk,v $
- //Revision 1.7 2002/04/29 01:11:19 tiglari
- //oops fixed goof
- //
- //Revision 1.6 2002/04/29 00:18:30 tiglari
- //minor polishing (Quake=>STVEF)
- //
- //Revision 1.5 2001/05/21 11:54:45 tiglari
- //added some 'holdable' entities (from Jeff Tunink)
- //
- //Revision 1.4 2001/04/19 09:38:12 tiglari
- //CTF entities from Jeff[EFR]Scorpion
- //
- //Revision 1.3 2001/04/17 23:36:42 tiglari
- //merge in entity changes from REL_62 branch
- //
- //
- //Revision 1.1.6.1 2001/04/15 02:59:57 tiglari
- //add brushes to trigger and func entities; change type to :b
- //
- //Revision 1.2 2001/03/20 21:55:03 decker_dk
- //Added log-header / misc.
- //
- //Revision 1.1 2001/02/11 11:24:48 decker_dk
- //Moved from addons directory
- //
- //Revision 1.1 2000/10/15 16:49:12 alexander
- //rename StarTrek EF to STVEF
- //
- //Revision 1.2 2000/09/18 01:42:12 alexander
- //fixed typo
- //
- //Revision 1.1 2000/09/18 01:34:00 alexander
- //new: StarTrek Voyager Elite Force Support file
- //
- //
- //
- //template 2000-09-17
- //
- {
- QuArKProtected = "1"
- Description = "Base StarTrek data"
- Default forms.qctx =
- {
- dup arenafilemaker:form =
- {
- help = "put one in your map to create a .arena script automatically"
- bots: =
- {
- Txt = "&"
- Hint = "bots that are default for this map"
- }
- longname: =
- {
- Txt = "&"
- Hint = "This name will be shown in StarTrekEF"
- }
- fraglimit: =
- {
- Txt = "&"
- Typ = "EF1"
- Hint = "default fraglimit for map"
- }
- type: =
- {
- Txt = "&"
- Hint = "ffa tourney etc."
- }
- }
- }
- STVEF setup.qctx =
- {
- Game = "STVEF"
- HTML = "help/index.html"
- Palette = $0000000F0F0F1F1F1F2F2F2F3F3F3F4B4B4B5B5B5B6B6B6B7B7B7B8B8B8B9B9B
- $9BABABABBBBBBBCBCBCBDBDBDBEBEBEB634B235B431F533F1F4F3B1B47371B3F2F173B2B
- $173327132F23132B1F13271B0F23170F1B130B170F0B130F070F0B075F5F6F5B5B675B53
- $5F574F5B534B534F474B473F433F3B3B3B3737332F2F2F2B2B2727272323231B1B1B1717
- $171313138F77537B6343735B3B674F2FCF974BA77B3B8B672F6F5327EB9F27CB8B23AF77
- $1F93631B774F175B3B0F3F270B231707A73B2B9F2F23972B1B8B27137F1F0F73170B6717
- $075713004B0F00430F003B0F00330B002B0B00230B001B07001307007B5F4B7357436B53
- $3F674F3B5F4737574333533F2F4B372B4333273F2F2337271B2F2317271B131F170F170F
- $0B0F0B076F3B175F3717532F17432B17372313271B0F1B130B0F0B07B35B4FBF7B6FCB9B
- $93D7BBB7CBD7DFB3C7D39FB7C387A7B77397A75B879B47778B2F677F17536F134B670F43
- $5B0B3F5307374B072F3F072733001F2B00171F000F1300070B0000008B5757834F4F7B47
- $477343436B3B3B6333335B2F2F572B2B4B23233F1F1F331B1B2B13131F0F0F130B0B0B07
- $07000000979F7B8F9773878B6B7F8363777B5F7373576B6B4F6363475B5B434F4F3B4343
- $3337372B2F2F2323231B1717130F0F0B9F4B3F9343378B3B2F7F3727772F236B2B1B6323
- $17571F134F1B0F43170B37130B2B0F071F0B071707000B0000000000777BCF6F73C3676B
- $B76363A75B5B9B53578F4B4F7F4747733F3F673737572F2F4B27273F231F2F1B1723130F
- $170B07079BAB7B8F9F6F8797637B8B5773834B6777435F6F3B5767334B5B273F4F1B3743
- $132F3B0B232F071B23001317000B0F0000FF0023E70F3FD31B53BB275FA72F5F8F335F7B
- $33FFFFFFFFFFD3FFFFA7FFFF7FFFFF53FFFF27FFEB1FFFD717FFBF0FFFAB07FF9300EF7F
- $00E36B00D35700C74700B73B00AB2B009B1F008F17007F0F007307005F00004700002F00
- $001B0000EF00003737FFFF00000000FF2B2B231B1B1713130FEB977FC373539F57337B3F
- $1BEBD3C7C7AB9BA78B77876B579F5B53
- ShaderFiles: =
- {
- scripts/shaderlist.txt =
- {
- Data = "// Created by QuArK"$0D0A"// All shaders are extracted to a si"
- "ngle file called 'quark.shader'"$0D0A"quark"$0D0A
- }
- scripts/shaderlist.txt =
- {
- Data = "// Created by QuArK"$0D0A"// No shader in this map"$0D0A
- }
- }
- TextureFlags:form =
- {
- Style = "5"
- Reset: =
- {
- Cap = "Reset to default"
- Typ = "B"
- Hint = "Reset all flags to the texture's default"
- Delete: =
- {
- Flags = ""
- Contents = ""
- Value = ""
- }
- }
- Contents: =
- {
- Cap = "detail"
- Typ = "X134217728"
- Hint = "for small, detail brushes that QVIS3 can ignore"
- }
- }
- }
- NewFiles.qtx =
- {
- ToolBox = "New files..."
- Root = "STVEF file types.qtxfolder"
- STVEF file types.qtxfolder =
- {
- Pk3.pk3 =
- {
- }
- }
- }
- walltex:incl =
- {
- tex = "cargo/walllow"
- }
- floortex:incl =
- {
- tex = "cargo/tile"
- }
- ceiltex:incl =
- {
- tex = "cargo/cargotop"
- }
- NewMap:incl =
- {
- Game = "STVEF"
- Root = "worldspawn:b"
- worldspawn:b =
- {
- Border walls:g =
- {
- East wall:p =
- {
- west:f =
- {
- v = '256 -80 -96 256 -208 -96 256 -80 32'
- tex = "cargo/walllow"
- }
- east:f =
- {
- v = '272 0 272 272 128 272 272 0 400'
- tex = "cargo/walllow"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "cargo/walllow"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "cargo/walllow"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "cargo/walllow"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "cargo/walllow"
- }
- }
- West wall:p =
- {
- west:f =
- {
- v = '-272 0 272 -272 -128 272 -272 0 400'
- tex = "cargo/walllow"
- }
- east:f =
- {
- v = '-256 -192 -96 -256 -64 -96 -256 -192 32'
- tex = "cargo/walllow"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "cargo/walllow"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "cargo/walllow"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "cargo/walllow"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "cargo/walllow"
- }
- }
- North wall:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "cargo/walllow"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "cargo/walllow"
- }
- south:f =
- {
- v = '-256 192 -96 -128 192 -96 -256 192 32'
- tex = "cargo/walllow"
- }
- north:f =
- {
- v = '432 208 272 304 208 272 432 208 400'
- tex = "cargo/walllow"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "cargo/walllow"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "cargo/walllow"
- }
- }
- South wall:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "cargo/walllow"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "cargo/walllow"
- }
- south:f =
- {
- v = '432 -208 272 560 -208 272 432 -208 400'
- tex = "cargo/walllow"
- }
- north:f =
- {
- v = '0 -192 -96 -128 -192 -96 0 -192 32'
- tex = "cargo/walllow"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "cargo/walllow"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "cargo/walllow"
- }
- }
- Sky:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "cargo/cargotop"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "cargo/cargotop"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "cargo/cargotop"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "cargo/cargotop"
- }
- down:f =
- {
- v = '432 0 96 560 0 96 432 -128 96'
- tex = "cargo/cargotop"
- }
- up:f =
- {
- v = '432 0 112 560 0 112 432 128 112'
- tex = "cargo/cargotop"
- }
- }
- Floor:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "cargo/tile"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "cargo/tile"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "cargo/tile"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "cargo/tile"
- }
- down:f =
- {
- v = '432 0 -112 560 0 -112 432 -128 -112'
- tex = "cargo/tile"
- }
- up:f =
- {
- v = '432 0 -96 560 0 -96 432 128 -96'
- tex = "cargo/tile"
- }
- }
- }
- info_player_deathmatch:e =
- {
- origin = "-144 0 -64"
- angle = "360"
- }
- light:e =
- {
- origin = "0 0 0"
- light = "300"
- _color = "1 1 1"
- }
- }
- }
- Toolbox Folders.qtx =
- {
- ToolBox = "Texture Browser..."
- Root = "STVEF Textures and Shaders.qtxfolder"
- STVEF Textures and Shaders.qtxfolder =
- {
- BaseEF.osfolder =
- {
- path = "BaseEF"
- }
- }
- }
-
- //@AUTOGENERATED@ -- do not modify after this point --
- // File written by perlkp.pl 0.3 2000-06-04
-
-
- NewEntities.qtx =
- {
- ToolBox = "New map items..."
- Root = "STVEF Entities.qtxfolder"
- STVEF Entities.qtxfolder =
- {
- ambient.qtxfolder =
- {
- ambient_etherian_fixits:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ambient_etherian_mine:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ambient_etherian_fliers:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- NPC.qtxfolder =
- {
- NPC_Chell:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Munro:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Headbot:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Desperado:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Vohrsoth:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_MunroScav:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Species8472:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Vorik:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Jurot:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_HunterSeeker:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Tuvok:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Torres:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Chang:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_starfleet_random:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_borg:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Doctor:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Hirogen:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Imperial:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Foster:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Avatar:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_spawner:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Seven:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Stasis:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Imperial_Gold:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Parasite:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Reaver:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Neelix:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_starfleet:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_warriorbot:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Janeway:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Chakotay:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Malon:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Telsia:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Imperial_Raider:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Biessman:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Paladin:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Paris:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Kim:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Hirogen_Alpha:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_klingon:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_scoutbot:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- NPC_Harvester:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- NPC_Imperial_Blue:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- trigger.qtxfolder =
- {
- trigger_visible:b =
- {
- ;incl = "defpoly"
- ;desc = ""
- }
- trigger_once:b =
- {
- ;incl = "defpoly"
- }
- trigger_teleport:b =
- {
- ;incl = "defpoly"
- }
- trigger_hurt:b =
- {
- ;incl = "defpoly"
- }
- trigger_push:b =
- {
- ;incl = "defpoly"
- }
- trigger_multiple:b =
- {
- ;incl = "defpoly"
- }
- trigger_formation:b =
- {
- ;incl = "defpoly"
- }
- trigger_location:b =
- {
- ;incl = "defpoly"
- }
- trigger_entdist:b =
- {
- ;incl = "defpoly"
- }
- }
- target.qtxfolder =
- {
- target_autosave:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_interest:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_deactivate:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_counter:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_give:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_push:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_teleporter:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_gravity_change:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_scriptrunner:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_activate:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_speaker:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_print:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_position:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- target_level_change:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_delay:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_relay:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_random:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_play_music:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_change_parm:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- target_location:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- object.qtxfolder =
- {
- object_cargo_barrel1:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- light.qtxfolder =
- {
- light:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- }
- ammo.qtxfolder =
- {
- ammo_stasis:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_quantumburst:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_imod:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_dreadnought:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_grenades:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_scavenger:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_crystal_forge:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_tetriondisruptor:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- ammo_compressionrifle:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- holdable.qtxfolder =
- {
- holdable_detpack:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- holdable_transporter:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- holdable_medkit:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- waypoint.qtxfolder =
- {
- waypoint_squadpath:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- waypoint_navgoal_1:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- waypoint_navgoal_2:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- waypoint_navgoal_4:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- waypoint_navgoal_8:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- waypoint_navgoal:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- waypoint_small:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- func.qtxfolder =
- {
- func_plat:b =
- {
- ;incl = "defpoly"
- }
- func_door:b =
- {
- ;incl = "defpoly"
- }
- func_wall:b =
- {
- ;incl = "defpoly"
- }
- func_usable:b =
- {
- ;incl = "defpoly"
- }
- func_stasis_door:b =
- {
- ;incl = "defpoly"
- }
- func_breakable:b =
- {
- ;incl = "defpoly"
- }
- func_bobbing:b =
- {
- ;incl = "defpoly"
- }
- func_train:b =
- {
- ;incl = "defpoly"
- }
- func_static:b =
- {
- ;incl = "defpoly"
- }
- }
- info.qtxfolder =
- {
- info_player_deathmatch:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- info_null:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- info_player_intermission:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- info_player_start:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- info_notnull:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- misc.qtxfolder =
- {
- misc_teleporter_dest:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_stasis_health_floor:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_forge_ammo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_dreadnought_ammo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_forge_health:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_scavenger_health:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_camera_focus:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_borg_health:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_forge_panel:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_scavenger_ammo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_portal_camera:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_borg_ammo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_plasma_filter:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_laser_arm:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_stasis_shooter:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_borg_disnode:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_breakable:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_stasis_ammo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_stasis_control_switch:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_borg_crystal_station:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_camera_track:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_stasis_crystal_station:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_dreadnought_health:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_stasis_health:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_dn_crystal_station:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_turret:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- misc_model_forge_reaver_container:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_stasis_ammo_floor:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_forge_defence_grid:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_portal_surface:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_scav_crystal_station:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- misc_model_forge_mega_ammo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- worldspawn:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- ref_tag:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- }
- path.qtxfolder =
- {
- path_corner:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- weapons.qtxfolder =
- {
- weapon_quantum_burst:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_dreadnought:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_phaser:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_blue_hypo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_red_hypo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_scavenger:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_stasisweapon:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_grenadelauncher:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_klingon_blade:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_IMOD:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_tricorder:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_tetrion_disruptor:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_tetriondisruptor:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_compressionrifle:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_grenade_launcher:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_stasis:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_compression_rifle:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_imperial_blade:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_scavenger_rifle:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_quantumburst:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_voyager_hypo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_melee:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- weapon_imod:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- FX.qtxfolder =
- {
- fx_transporter_stream:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_drip:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_surface_explosion:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_dn_beam_glow:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_blow_chunks:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_steam:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- fx_crew_beam_in:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_smoke:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_psycho_jism:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_borg_bolt:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_electrical_explosion:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_plasma:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_elecfire:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- fx_cooking_steam:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_teleporter:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_borg_energy_beam:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_bolt:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_explosion_trail:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- fx_spark:e =
- {
- origin = "0 0 0"
- ;desc = ""
- angle = "360"
- }
- }
- item.qtxfolder =
- {
- item_armor_body:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_invis:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_armor_shard:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_armor_combat:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_quad:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_haste:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_hypo_small:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_seeker:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_flight:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_enviro:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_hypo:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- item_regen:e =
- {
- origin = "0 0 0"
- ;desc = ""
- }
- }
- team.qtxfolder =
- {
- Blue Team.qtxfolder =
- {
- team_CTF_blueflag:e =
- {
- origin = "0 0 0"
- ;desc = "Blue Team Flag"
- }
- team_CTF_blueplayer:e =
- {
- origin = "0 0 0"
- ;desc = "Blue Team Spawnpoint"
- }
- team_CTF_bluespawn:e =
- {
- origin = "0 0 0"
- ;desc = "Blue Team respawning point"
- }
- }
- Red Team.qtxfolder =
- {
- team_CTF_redflag:e =
- {
- origin = "0 0 0"
- ;desc = "Red Team Flag"
- }
- team_CTF_redplayer:e =
- {
- origin = "0 0 0"
- ;desc = "Red Team Spawnpoint"
- }
- team_CTF_redspawn:e =
- {
- origin = "0 0 0"
- ;desc = "Red Team respawning point"
- }
-
- }
- misc_model_breakable:e =
- {
- ;desc = "flag holder; flag must be offset to show flagpole"
- origin = "0 0 0"
- model = "models/powerups/trek/flag_base.md3"
- autobound = "1"
- mins = "-10 -10 0"
- maxs = "10 10 7"
- }
-
- }
- }
- }
-
- // File written by perlkp.pl 0.3 2000-06-04
-
-
- Entity forms.qctx =
- {
- NPC_Avatar:form =
- {
- help =""
- angerscript: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Biessman:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- NPC_type: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Chakotay:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- cameragroup: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- parm1: =
- {
- Txt = "&"
- Hint = ""
- }
- parm2: =
- {
- Txt = "&"
- Hint = ""
- }
- parm3: =
- {
- Txt = "&"
- Hint = ""
- }
- parm4: =
- {
- Txt = "&"
- Hint = ""
- }
- parm5: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Chang:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- NPC_type: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- parm1: =
- {
- Txt = "&"
- Hint = ""
- }
- parm2: =
- {
- Txt = "&"
- Hint = ""
- }
- parm3: =
- {
- Txt = "&"
- Hint = ""
- }
- parm4: =
- {
- Txt = "&"
- Hint = ""
- }
- parm5: =
- {
- Txt = "&"
- Hint = ""
- }
- script_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Chell:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- NPC_type: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- script_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Doctor:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Foster:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- NPC_type: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Headbot:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Hirogen:form =
- {
- help =""
- NPC_target: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_HunterSeeker:form =
- {
- help =""
- painscript: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Imperial:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angerscript: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- parm6: =
- {
- Txt = "&"
- Hint = ""
- }
- parm7: =
- {
- Txt = "&"
- Hint = ""
- }
- parm8: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Imperial_Blue:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Imperial_Gold:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Imperial_Raider:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Janeway:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Jurot:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- groupname: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- parm1: =
- {
- Txt = "&"
- Hint = ""
- }
- parm2: =
- {
- Txt = "&"
- Hint = ""
- }
- parm3: =
- {
- Txt = "&"
- Hint = ""
- }
- parm4: =
- {
- Txt = "&"
- Hint = ""
- }
- parm5: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Kim:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Malon:form =
- {
- help =""
- NPC_target: =
- {
- Txt = "&"
- Hint = ""
- }
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- health: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_Munro:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- NPC_MunroScav:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- npc_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
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- Txt = "&"
- Hint = ""
- }
- }
- misc_model:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- autobound: =
- {
- Txt = "&"
- Hint = ""
- }
- maxs: =
- {
- Txt = "&"
- Hint = ""
- }
- mins: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/borg/borgcrew1.md3"$0D"models/mapobjects/bridge/cchair.md3"$0D"models/mapobjects/bridge/ceiling.md3"$0D"models/mapobjects/bridge/chair.md3"$0D"models/mapobjects/bridge/confchair.md3"$0D"models/mapobjects/bridge/conflight.md3"$0D"models/mapobjects/bridge/hazardchair.md3"$0D"models/mapobjects/bridge/helm.md3"$0D"models/mapobjects/bridge/railing.md3"$0D"models/mapobjects/bridge/station.md3"$0D"models/mapobjects/bridge/stationsleft.md3"$0D"models/mapobjects/cargo/rack.md3"$0D"models/mapobjects/cargo/s_chair.md3"$0D"models/mapobjects/cargo/stool.md3"$0D"models/mapobjects/confroom/confplant.md3"$0D"models/mapobjects/confroom/conftable.md3"$0D"models/mapobjects/scavenger/k_chair1.md3"$0D"models/mapobjects/scavenger/k_crate.md3"$0D"models/mapobjects/scavenger/sc_handle.md3"
- values = "models/mapobjects/borg/borgcrew1.md3"$0D"models/mapobjects/bridge/cchair.md3"$0D"models/mapobjects/bridge/ceiling.md3"$0D"models/mapobjects/bridge/chair.md3"$0D"models/mapobjects/bridge/confchair.md3"$0D"models/mapobjects/bridge/conflight.md3"$0D"models/mapobjects/bridge/hazardchair.md3"$0D"models/mapobjects/bridge/helm.md3"$0D"models/mapobjects/bridge/railing.md3"$0D"models/mapobjects/bridge/station.md3"$0D"models/mapobjects/bridge/stationsleft.md3"$0D"models/mapobjects/cargo/rack.md3"$0D"models/mapobjects/cargo/s_chair.md3"$0D"models/mapobjects/cargo/stool.md3"$0D"models/mapobjects/confroom/confplant.md3"$0D"models/mapobjects/confroom/conftable.md3"$0D"models/mapobjects/scavenger/k_chair1.md3"$0D"models/mapobjects/scavenger/k_crate.md3"$0D"models/mapobjects/scavenger/sc_handle.md3"
- }
- }
- misc_model_borg_ammo:form =
- {
- help =""
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/borg/plugin.md3"
- values = "models/mapobjects/borg/plugin.md3"
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- misc_model_borg_disnode:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- maxs: =
- {
- Txt = "&"
- Hint = ""
- }
- mins: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/borg/disnode.md3"
- values = "models/mapobjects/borg/disnode.md3"
- }
- splashDamage: =
- {
- Txt = "&"
- Hint = ""
- }
- splashRadius: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- misc_model_breakable:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- angles: =
- {
- Txt = "&"
- Hint = ""
- }
- autobound: =
- {
- Txt = "&"
- Hint = ""
- }
- health: =
- {
- Txt = "&"
- Hint = ""
- }
- maxs: =
- {
- Txt = "&"
- Hint = ""
- }
- mins: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/boltons/helmet.md3"$0D"models/mapobjects/borg/blite.md3"$0D"models/mapobjects/borg/blite_d1.md3"$0D"models/mapobjects/borg/circuit_1.md3"$0D"models/mapobjects/borg/circuit_2.md3"$0D"models/mapobjects/borg/circuit_3.md3"$0D"models/mapobjects/borg/tank.md3"$0D"models/mapobjects/bridge/cchair.md3"$0D"models/mapobjects/bridge/chair.md3"$0D"models/mapobjects/bridge/confchair.md3"$0D"models/mapobjects/cargo/barrel1.md3"$0D"models/mapobjects/cargo/control_stand.md3"$0D"models/mapobjects/cargo/delta_flyer.md3"$0D"models/mapobjects/cargo/jetpack.md3"$0D"models/mapobjects/cargo/stool.md3"$0D"models/mapobjects/cargo/suit.md3"$0D"models/mapobjects/cargo/suitb.md3"$0D"models/mapobjects/confroom/confplant.md3"$0D"models/mapobjects/confroom/egg.md3"$0D"models/mapobjects/confroom/sm_chair.md3"$0D"models/mapobjects/dn/chair.md3"$0D"models/mapobjects/dn/chair_d1.md3"$0D"models/mapobjects/dn/headbot_plug.md3"$0D"models/mapobjects/dn/light.md3"$0D"models/mapobjects/dn/machine.md3"$0D"models/mapobjects/dn/machine2.md3"$0D"models/mapobjects/dn/sleep_chamber.md3"$0D"models/mapobjects/forge/capsule2.md3"$0D"models/mapobjects/forge/monitor.md3"$0D"models/mapobjects/forge/panels.md3"$0D"models/mapobjects/scavenger/alienlight.md3"$0D"models/mapobjects/scavenger/chessboard.md3"$0D"models/mapobjects/scavenger/h_control.md3"$0D"models/mapobjects/scavenger/hypospray.md3"$0D"models/mapobjects/scavenger/k_cup.md3"$0D"models/mapobjects/scavenger/k_plate.md3"$0D"models/mapobjects/scavenger/m_tank.md3"$0D"models/mapobjects/scavenger/sc_chair1.md3"$0D"models/mapobjects/scavenger/sc_monitor.md3"$0D"models/mapobjects/scavenger/sc_wallthing1.md3"$0D"models/mapobjects/scavenger/sc_wallthing2.md3"$0D"models/mapobjects/scavenger/sc_wallthing3.md3"$0D"models/mapobjects/scavenger/toolbox.md3"$0D"models/mapobjects/stasis/control1.md3"$0D"models/mapobjects/stasis/control1left.md3"$0D"models/mapobjects/stasis/control2.md3"$0D"models/mapobjects/stasis/generator.md3"$0D"models/mapobjects/stasis/jumppad.md3"$0D"models/mapobjects/stasis/light2.md3"$0D"models/mapobjects/stasis/pod.md3"$0D"models/mapobjects/stasis/teleporter_base.md3"$0D"models/mapobjects/stasis/teleporter_top.md3"
- values = "models/boltons/helmet.md3"$0D"models/mapobjects/borg/blite.md3"$0D"models/mapobjects/borg/blite_d1.md3"$0D"models/mapobjects/borg/circuit_1.md3"$0D"models/mapobjects/borg/circuit_2.md3"$0D"models/mapobjects/borg/circuit_3.md3"$0D"models/mapobjects/borg/tank.md3"$0D"models/mapobjects/bridge/cchair.md3"$0D"models/mapobjects/bridge/chair.md3"$0D"models/mapobjects/bridge/confchair.md3"$0D"models/mapobjects/cargo/barrel1.md3"$0D"models/mapobjects/cargo/control_stand.md3"$0D"models/mapobjects/cargo/delta_flyer.md3"$0D"models/mapobjects/cargo/jetpack.md3"$0D"models/mapobjects/cargo/stool.md3"$0D"models/mapobjects/cargo/suit.md3"$0D"models/mapobjects/cargo/suitb.md3"$0D"models/mapobjects/confroom/confplant.md3"$0D"models/mapobjects/confroom/egg.md3"$0D"models/mapobjects/confroom/sm_chair.md3"$0D"models/mapobjects/dn/chair.md3"$0D"models/mapobjects/dn/chair_d1.md3"$0D"models/mapobjects/dn/headbot_plug.md3"$0D"models/mapobjects/dn/light.md3"$0D"models/mapobjects/dn/machine.md3"$0D"models/mapobjects/dn/machine2.md3"$0D"models/mapobjects/dn/sleep_chamber.md3"$0D"models/mapobjects/forge/capsule2.md3"$0D"models/mapobjects/forge/monitor.md3"$0D"models/mapobjects/forge/panels.md3"$0D"models/mapobjects/scavenger/alienlight.md3"$0D"models/mapobjects/scavenger/chessboard.md3"$0D"models/mapobjects/scavenger/h_control.md3"$0D"models/mapobjects/scavenger/hypospray.md3"$0D"models/mapobjects/scavenger/k_cup.md3"$0D"models/mapobjects/scavenger/k_plate.md3"$0D"models/mapobjects/scavenger/m_tank.md3"$0D"models/mapobjects/scavenger/sc_chair1.md3"$0D"models/mapobjects/scavenger/sc_monitor.md3"$0D"models/mapobjects/scavenger/sc_wallthing1.md3"$0D"models/mapobjects/scavenger/sc_wallthing2.md3"$0D"models/mapobjects/scavenger/sc_wallthing3.md3"$0D"models/mapobjects/scavenger/toolbox.md3"$0D"models/mapobjects/stasis/control1.md3"$0D"models/mapobjects/stasis/control1left.md3"$0D"models/mapobjects/stasis/control2.md3"$0D"models/mapobjects/stasis/generator.md3"$0D"models/mapobjects/stasis/jumppad.md3"$0D"models/mapobjects/stasis/light2.md3"$0D"models/mapobjects/stasis/pod.md3"$0D"models/mapobjects/stasis/teleporter_base.md3"$0D"models/mapobjects/stasis/teleporter_top.md3"
- }
- paintarget: =
- {
- Txt = "&"
- Hint = ""
- }
- parm1: =
- {
- Txt = "&"
- Hint = ""
- }
- parm2: =
- {
- Txt = "&"
- Hint = ""
- }
- parm3: =
- {
- Txt = "&"
- Hint = ""
- }
- script_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- splashDamage: =
- {
- Txt = "&"
- Hint = ""
- }
- splashRadius: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- target2: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- team: =
- {
- Txt = "&"
- Hint = ""
- }
- usescript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- misc_model_plasma_filter:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- maxs: =
- {
- Txt = "&"
- Hint = ""
- }
- mins: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/borg/tank.md3"
- values = "models/mapobjects/borg/tank.md3"
- }
- }
- misc_model_stasis_ammo:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/stasis/plugin.md3"
- values = "models/mapobjects/stasis/plugin.md3"
- }
- }
- misc_model_stasis_ammo_floor:form =
- {
- help =""
- maxs: =
- {
- Txt = "&"
- Hint = ""
- }
- mins: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/stasis/plugin_floor.md3"
- values = "models/mapobjects/stasis/plugin_floor.md3"
- }
- }
- misc_model_stasis_health:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/stasis/plugin2.md3"
- values = "models/mapobjects/stasis/plugin2.md3"
- }
- }
- misc_model_stasis_health_floor:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- maxs: =
- {
- Txt = "&"
- Hint = ""
- }
- mins: =
- {
- Txt = "&"
- Hint = ""
- }
- model: =
- {
- Txt = "&"
- Hint = ""
- Typ = "C"
- Items = "models/mapobjects/stasis/plugin2_floor.md3"
- values = "models/mapobjects/stasis/plugin2_floor.md3"
- }
- }
- misc_portal_surface:form =
- {
- help =""
- }
- misc_teleporter_dest:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- misc_turret:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- radius: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- object_cargo_barrel1:form =
- {
- help =""
- splashdamage: =
- {
- Txt = "&"
- Hint = ""
- }
- splashradius: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- path_corner:form =
- {
- help =""
- speed: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- ref_tag:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- angles: =
- {
- Txt = "&"
- Hint = ""
- }
- fov: =
- {
- Txt = "&"
- Hint = ""
- }
- groupname: =
- {
- Txt = "&"
- Hint = ""
- }
- ownername: =
- {
- Txt = "&"
- Hint = ""
- }
- radius: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_activate:form =
- {
- help =""
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_change_parm:form =
- {
- help =""
- parm7: =
- {
- Txt = "&"
- Hint = ""
- }
- parm8: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_counter:form =
- {
- help =""
- count: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_deactivate:form =
- {
- help =""
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_delay:form =
- {
- help =""
- random: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- wait: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_gravity_change:form =
- {
- help =""
- gravity: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_level_change:form =
- {
- help =""
- mapname: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_position:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_relay:form =
- {
- help =""
- delay: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- wait: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_scriptrunner:form =
- {
- help =""
- count: =
- {
- Txt = "&"
- Hint = ""
- }
- delay: =
- {
- Txt = "&"
- Hint = ""
- }
- parm1: =
- {
- Txt = "&"
- Hint = ""
- }
- parm2: =
- {
- Txt = "&"
- Hint = ""
- }
- parm3: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- usescript: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_speaker:form =
- {
- help =""
- noise: =
- {
- Txt = "&"
- Hint = ""
- }
- soundSet: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- target_teleporter:form =
- {
- help =""
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- trigger_hurt:form =
- {
- help =""
- dmg: =
- {
- Txt = "&"
- Hint = ""
- }
- groupname: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- trigger_location:form =
- {
- help =""
- message: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- trigger_multiple:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- script_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- soundSet: =
- {
- Txt = "&"
- Hint = ""
- }
- soundset: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- usescript: =
- {
- Txt = "&"
- Hint = ""
- }
- wait: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- trigger_once:form =
- {
- help =""
- NPC_targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- delay: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- usescript: =
- {
- Txt = "&"
- Hint = ""
- }
- wait: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- trigger_teleport:form =
- {
- help =""
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint:form =
- {
- help =""
- leaddist: =
- {
- Txt = "&"
- Hint = ""
- }
- radius: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- target2: =
- {
- Txt = "&"
- Hint = ""
- }
- target3: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint_navgoal:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- radius: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint_navgoal_1:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint_navgoal_2:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint_navgoal_4:form =
- {
- help =""
- radius: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint_navgoal_8:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint_small:form =
- {
- help =""
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- waypoint_squadpath:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- leadDist: =
- {
- Txt = "&"
- Hint = ""
- }
- leaddist: =
- {
- Txt = "&"
- Hint = ""
- }
- ownername: =
- {
- Txt = "&"
- Hint = ""
- }
- target: =
- {
- Txt = "&"
- Hint = ""
- }
- target2: =
- {
- Txt = "&"
- Hint = ""
- }
- targetname: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- weapon_compression_rifle:form =
- {
- help =""
- }
- weapon_phaser:form =
- {
- help =""
- }
- weapon_scavenger_rifle:form =
- {
- help =""
- }
- angleform:incl =
- {
- angle:= {Txt="&"}
- }
- team_CTF_redflag:form =
- {
- angleform = !
- }
- team_CTF_redplayer:form =
- {
- angleform = !
- }
- team_CTF_redspawn:form =
- {
- angleform = !
- }
- team_CTF_blueflag:form =
- {
- angleform = !
- }
- team_CTF_blueplayer:form =
- {
- angleform = !
- }
- team_CTF_bluespawn:form =
- {
- angleform = !
- }
- worldspawn:form =
- {
- help =""
- angle: =
- {
- Txt = "&"
- Hint = ""
- }
- gravity: =
- {
- Txt = "&"
- Hint = ""
- }
- music: =
- {
- Txt = "&"
- Hint = ""
- }
- soundset: =
- {
- Txt = "&"
- Hint = ""
- }
- spawnscript: =
- {
- Txt = "&"
- Hint = ""
- }
- target2: =
- {
- Txt = "&"
- Hint = ""
- }
- }
- }
- }
-